/*
 * titleMode.hpp
 *
 *  Created on: Aug 29, 2013
 *      Author: jason
 */

#ifndef TITLEMODE_HPP_
#define TITLEMODE_HPP_
#include "GameState.hpp"
namespace OForce_Mode {

class TitleMode : public State {
public:
	TitleMode();
	~TitleMode();
	void update();
	void draw();
	void createNewSaveFile();
private:
	bool exit_game;
	bool load_game;
};
}


#endif /* TITLEMODE_HPP_ */
